Signal allows you to instantly create complex animations with intricate loops, realistic noise, additive effects, and all with no keyframes.
Signal’s drag and drop procedural workflow makes complex animations easy and fun. Just drag any parameter onto the Signal tag and start animating.
Add wiggle and noise, or make perfect loops using Signal. Animate textures, deformers, mograph, dynamics, position, scale, and rotation. Anything!
Animate With No Keyframes
Seamless Loopable Animation
Animate Any Parameter In C4D
Experiment With Your Animation
Join over 3000 Cinema 4D artists already using Signal every day to improve their animation workflow.
Signal 1.5 Features Video Playlist
Easily Animate to the Beat using Signal BPM
Divide time into measures based off a set BPM.
Drive parts of measures via up to 16 different splines.
Divide Measures into up to 16 beats.
Highlight current beat based on current time.
Utilize Muting, Triplets, and various spline presets.
Add up to 32 Measures in a single tab.
Create cumulative effects via “Additive” BPMS.
Limit animation to particular measures with Strength over time.
Handy presets to get different spline types and measure divisions.
Create Stop Motion FX using Step (Quantize)
Step Time to modulate the incoming time.
Step Value to modulate the output value.
Global Step Time and Value in the Output tab.
Now you can Time Remap Noise!
Time Remap option in Noise Tabs. Lets the noise pattern progress not just by time, but now by being driven by another Signal Tag.
Signal 1.5 Feature List
NEW IN v1.5 Beats Per Minute (BPM) Modifier Tab
NEW IN v1.5 Step Time (or “Snapping”)
NEW IN v1.5 Time Remap Noise
Easy-to-use animation plugin for Cinema 4D
Tag based workflow fits seamlessly into C4D UI
Drag and drop ease of use
Animate any parameter in C4D without keyframes
Choose the start and end of your animation
Easily make a custom animation curves
Easily loop animations
8 Animation Modifier types built in
Layer simple animation types to create complex animation
Several Noise types for random looking animation
Loop Noise animations with simple controls
Set noise speed for slow or fast effects
“NO HASSLE LICENSE” No waiting for authorization codes, you download, install, and go.
Hours of Comprehensive Training will help you master Signal
Scripts to further enhance Signal’s toolset Manipulate many attributes at once
Insane Amount of Control
With Signal’s simple, logical UI, you can control and manage each of your parameters in one place. You can also add “modifiers” to further tweak your animations. Creating complex animations was never so simple.
Easily Create Seamless Loops
Create animated GIFs or looping audio-visual backdrops with ease. Set your loop point and everything stays in sync. Even noise.
Experiment With Your Animation
An animation is rarely perfect the first time. If you are like me, you set your keyframes and then continually adjust and tweak them to make them look just right. Or maybe the animation is almost perfect, but you just need a little bit of wiggle to make it look realistic. That’s where Signal comes in. Continually adjust and play with your animation without resetting any keyframes.
Custom Animation Types
Signal offers tons of different animation types. Or make your own custom spline and animate exactly how you want.
Use Playback controls to choose how your animation loops.
Preset Animation Curves
Ton’s of useful animation preset curves to help get you started. You can even create your own!
Not Just For PSR Animations
Position, Scale, and Rotation are no brainers, but you can apply signal to ANY parameter in Cinema 4D. Need to randomize or move a parameter over time.
Use our custom signal scripts to take control of your animation even further. Set random seeds or offset animation project wide using Signal Scripts.
Compatible with Cinema 4D Version 14 and above, including R21 and S22.
*Please Note: GSG Products do not support ProRender
Reviews & Comments
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100% of reviewers recommend this product
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Would you recommend this product to a colleague? Yes
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This tutorial utilizes many tools that can be helpful in creating a variety of different structures. Part 1 covers techniques for making a single volume mesh in the shape of a cluster of crystals or minerals. Part 2 explains several different ways to cut the geometry into 2 pieces, and create and rig a mesh that has proper goo behaviors. Covered topic are joint rigging, mesh deformer, smoothing deformer, and pose morph tag. Part 3 explains how to light, texture and animate for the final render.